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Chapter 2 Motor skills, Exercises of Physical Education and Motor Learning

Answers for CHAPTER 2 MOTOR SKILLS

Typology: Exercises

2020/2021

Uploaded on 10/05/2021

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Chapter 2 - Processing Information
and Making Decisions
Check Your Understanding
1. Describe the information- processing activities that might occur in the stimulus
identification, response selection and movement programming stage for the
sport/game presented in this task card.
First stage is the stimulus-identification stage, where the presentation of a
stimulus must be detected and identified. As a stimulus contacts the body’s
sensory systems, it is taken in and encoded such that the neurological
impulses activate the appropriate mental representation and knowledge
associated with the information. Patterns of movement are also detected,
such as whether other objects are moving, in what direction and how
quickly they are moving, and so on, as would be necessary for driving a car
in heavy traffic.
Following the detection and identification of the stimulus, a decision must
be made regarding how to respond. This stage is referred to as the
response-selection stage. This stage acts on the information received from
stimulus identification stage and is concerned with deciding which
movement to make. In driving example, the choice from available response
might be to overtake another vehicle, to slow the car, or to make an
avoidance maneuver.
This next stage receives the decision (information) about which movement
to make and is responsible for organising our system to carry out the
appropriate movement. It is called the movement programming stage. In
the driving example, if the response-selection stage determined that a
braking response was required, then the organization of the motor program
responsible for executing a braking action would occur in the movement-
programming stage.
2. Describe and provide two (2) examples where spatial anticipation and temporal
anticipation are important to a sport/game outcome.
Spatial anticipation is the ability to predict when or where something is going to
be. In sports, it allows the player to prepare a stance to ready up that pent up
energy and release. an example is baseball and badminton. there is a lot of
GROUP TASK
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Chapter 2 - Processing Information

and Making Decisions

Check Your Understanding

  1. Describe the information- processing activities that might occur in the stimulus identification , response selection and movement programming stage for the sport/game presented in this task card.  First stage is the stimulus-identification stage, where the presentation of a stimulus must be detected and identified. As a stimulus contacts the body’s sensory systems, it is taken in and encoded such that the neurological impulses activate the appropriate mental representation and knowledge associated with the information. Patterns of movement are also detected, such as whether other objects are moving, in what direction and how quickly they are moving, and so on, as would be necessary for driving a car in heavy traffic.  Following the detection and identification of the stimulus, a decision must be made regarding how to respond. This stage is referred to as the response-selection stage. This stage acts on the information received from stimulus identification stage and is concerned with deciding which movement to make. In driving example, the choice from available response might be to overtake another vehicle, to slow the car, or to make an avoidance maneuver.  This next stage receives the decision (information) about which movement to make and is responsible for organising our system to carry out the appropriate movement. It is called the movement programming stage. In the driving example, if the response-selection stage determined that a braking response was required, then the organization of the motor program responsible for executing a braking action would occur in the movement- programming stage.
  2. Describe and provide two (2) examples where spatial anticipation and temporal anticipation are important to a sport/game outcome. Spatial anticipation is the ability to predict when or where something is going to be. In sports, it allows the player to prepare a stance to ready up that pent up energy and release. an example is baseball and badminton. there is a lot of

GROUP TASK

predicament within a scenario. In baseball, the pitcher has to predict how fast or where will the rotation of the ball be, after that, he needs to make a stance so when he release the bat into the ball, it is perfectly set to hit the ball within a short amount of time. In badminton, It has the same principle, but it is passing the shuttle from one to another, preventing it from falling from either sides. So it has much faster predicting than the baseball. You have to constantly predict by observing the opponent's stance in order for you to make your own stance as well. Badminton players do this because if the opponent smash, the player have a mili second to aim his rocket to that fast flying shuttle. The ability to forecast the time of upcoming sensations and activities, known as temporal anticipation, is critical for adaptive behavior. Multiple sources can be used to construct temporal anticipation. Temporal Anticipation can simply be define as when something is going to happen. Example: 1. When the official will throw the ball up to start to a basketball game. 2. Football, when the defender tries to guess when will the attacker will actually pass the ball

  1. Anticipation can play a role in many contexts. One activity where the success or failure of anticipation can be particularly clear is racket sports, where players must anticipate the next shot of the opponent. Discuss how anticipation in a game of squash can be both beneficial and harmful, depending on the situation. What factors can affect the outcome of anticipation?
    1. Anticipation, in squash it is important to foresee the next move or where the ball will land so that you can hit or execute your next move, but in other hand if you are far away from the ball it can cause a muscle extension if you try to reach out for the ball, that is why anticipation is needed during the game, if you see that you can hit the ball you execute a movement but if you can sense that you can’t reach and hit it, better to let the points go to the opponent instead of forcing your body to reach for it and it might cause an injury. It's also help to improve the critical thinking of the player and to react at the same time. Anticipation can lead you to take the win if it goes as what you think
  2. Describe and provide an example where spatial anticipation is important to a sport outcome, and describe and provide an example where temporal anticipation is important to a sport outcome. Spacial anticipation- Ability to predict what will happen in the environment within a performance situation, which allows the individual to organize movements in advance and to initiate the appropriate response more quickly (e.g., anticipating that one's tennis opponent is about to hit a smash to the right). Also in table tennis. We can plan to
  1. Provide an example of stimulus-response compatibility and an example of stimulus-response incompatibility that you have encountered today. Example
  2. You are going to have coffee, for S-R Compatibility If you are right handed, a cup handle on the right side of a cup is compatible. In this case, the stimulus is the cup with its handle and the response is you picking it up. for S-F Incompatibility if you are right handed and if the cup handle is placed on the left but you will hold it with your right hand is incompatible since your hand cannot respond fast or cannot handle the cup properly because you are holding it the wrong way.
  3. You are playing a guitar, basically guitarists are right handed which is compatible for playing guitar, because if you’re right handed the placement of guitar is accurate and the accordance of strings are normally arranged from E,B,G,D,A,E and it will be easier to play guitar if you are right handed. for S-R Incompatibility, if you are left handed some may flip the quitar to the left side which makes things complicated, the placement of guitar strings will be reversed into E,A,D,G,B,E which is not accurate and if you strum the tune is not exact anymore. So if you’re left handed you have to adjust for compatibility.
  4. Three memory systems are involved in the learning process. The short-term sensory store (STSS)’s major role is to store large amounts of sensory information before processing by short-term memory (STM), which is a temporary holding place for information, which can remain in STM through rehearsal. Information in STM can be processed in order for it to be stored in long-term memory (LTM). This processing from STM to LTM can be described as learning. Explain how each of three memory systems (STSS, STM, and LTM) is involved in learning a new dance routine. Provide examples of specific information that would be processed. There are three memory systems that are involved in learning a new dance routine. Example of a dance is HIP-HOP In HIP-HOP there is an instructor he/she teaches the steps by counting or according to the beat of the song, so the students need to memorize it step by step. That’s were STSS or Short Term Sensory Store comes in, it’s role is to store large amounts of information to memorize the whole step from the beginning and to the end of the music.

In STM or Short-Term Memory you just need to memorize a bit of it like doing a rehearsal for example: dancing the chorus of your chosen song. It helps you to remind whats the next step and refreshes your mind how the flow of the dance could be. And last but not the least the LTM or Long-Term Memory. This memory system just not memorize a certain step or a one whole song but, two or more songs. Of course as a HIP-HOP dancers they dance to every sings that are old and new trending songs, if a certain song is played even though it is long gone since they practice they still memorize and know what is the steps on that songs.